addNumberOfPointsX_ | hp2D::InfiniteQuad | privatestatic |
addNumberOfPointsY_ | hp2D::InfiniteQuad | privatestatic |
appendT(concepts::TColumn< Real > *T) | hp2D::Element< Real > | inline |
borderY() | hp2D::InfiniteQuad | inlinestatic |
borderY_ | hp2D::InfiniteQuad | privatestatic |
cell() const | hp2D::InfiniteQuad | inline |
Element< Real >::cell() const=0 | hp2D::Element< Real > | pure virtual |
cell_ | hp2D::InfiniteQuad | private |
computeIntegrationRule_(const uint nq[2]) | hp2D::InfiniteQuad | protected |
computeIntegrationRuleFromP_(const ushort *p) | hp2D::InfiniteQuad | protected |
computeShapefunctionsX_() | hp2D::InfiniteQuad | protected |
computeShapefunctionsY_() | hp2D::InfiniteLaguerreQuad | private |
constNumerOfPointsX_ | hp2D::InfiniteQuad | privatestatic |
constNumerOfPointsY_ | hp2D::InfiniteQuad | privatestatic |
Element(concepts::TColumn< Real > *T) | hp2D::Element< Real > | inline |
elemMap(const Real coord_local) const | concepts::ElementWithCell< Real > | inline |
elemMap(const Real2d &coord_local) const | concepts::ElementWithCell< Real > | inline |
elemMap(const Real3d &coord_local) const | concepts::ElementWithCell< Real > | inline |
graphics() const | hp2D::InfiniteLaguerreQuad | virtual |
graphics_ | hp2D::InfiniteLaguerreQuad | privatestatic |
InfiniteLaguerreQuad(concepts::InfiniteQuad2d &cell, const ushort *p, concepts::TColumn< Real > *T0, concepts::TColumn< Real > *T1) | hp2D::InfiniteLaguerreQuad | |
InfiniteQuad(concepts::InfiniteQuad2d &cell, const ushort *p, concepts::TColumn< Real > *T0, concepts::TColumn< Real > *T1) | hp2D::InfiniteQuad | |
info(std::ostream &os) const | hp2D::InfiniteLaguerreQuad | protectedvirtual |
integrationRule() | hp2D::InfiniteQuad | static |
integrationTypeX_ | hp2D::InfiniteQuad | privatestatic |
integrationTypeY_ | hp2D::InfiniteQuad | privatestatic |
integrationX() const | hp2D::InfiniteQuad | inline |
integrationY() const | hp2D::InfiniteQuad | inline |
intX_ | hp2D::InfiniteQuad | protected |
intY_ | hp2D::InfiniteQuad | protected |
p() const | hp2D::InfiniteQuad | inline |
p_ | hp2D::InfiniteQuad | protected |
recomputeShapefunctions() | hp2D::InfiniteLaguerreQuad | |
resetIntegrationRule() | hp2D::InfiniteQuad | static |
setIntegrationRuleX(enum concepts::intRule rule, bool constant, uint points) | hp2D::InfiniteQuad | static |
setIntegrationRuleY(bool constant, uint points, const Real border) | hp2D::InfiniteQuad | static |
shpfctDX() const | hp2D::InfiniteQuad | inline |
shpfctDX_ | hp2D::InfiniteQuad | private |
shpfctDY() const | hp2D::InfiniteLaguerreQuad | inlinevirtual |
shpfctDY_ | hp2D::InfiniteLaguerreQuad | private |
shpfctX() const | hp2D::InfiniteQuad | inline |
shpfctX_ | hp2D::InfiniteQuad | private |
shpfctY() const | hp2D::InfiniteLaguerreQuad | inlinevirtual |
shpfctY_ | hp2D::InfiniteLaguerreQuad | private |
support() const | hp2D::InfiniteQuad | inline |
Element< Real >::support() const=0 | hp2D::Element< Real > | pure virtual |
T() const | hp2D::Element< Real > | inlinevirtual |
T_ | hp2D::Element< Real > | protected |
type typedef | concepts::ElementWithCell< Real > | |
useConstantNumberOfPointsX_ | hp2D::InfiniteQuad | privatestatic |
useConstantNumberOfPointsY_ | hp2D::InfiniteQuad | privatestatic |
vertex(uint i) const | hp2D::InfiniteQuad | inlinevirtual |
~InfiniteLaguerreQuad() | hp2D::InfiniteLaguerreQuad | virtual |
~InfiniteQuad() | hp2D::InfiniteQuad | virtual |